7/14/2014 – Dungeon Cheat Sheet

Creating dungeons can be complex because of the above ground / below ground transitions. A lot has to go right for everything to work in game – so much that I keep forgetting what steps to take and lose valuable time noodling with the system! So I created a cheat sheet. It explains how all the pieces are organized and what steps I have to take for a dungeon to build properly. I thought some of you might find it interesting:

CLICK HERE TO VIEW THE DUNGEON CHEAT SHEET

This won’t make a ton of sense on its own so here’s a screenshot of the hierarchy in the Unity editor:

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